DIRECTIVE 8020
// ACCESSIBILITY

Safe Mode & Difficulty Settings

How Directive 8020's Safe Mode works: reduced jump scares, easier QTEs, accessibility toggles and what stays the same vs Standard difficulty.

Directive 8020 ships with three difficulty tiers plus a layered accessibility menu. Safe Modeis the franchise's signature low-stress option — keep the story, lose the panic.

Difficulty tiers

TierQTE windowsJump scaresEffect on trophies
Safe Mode~50% wider~40% fewerNone
StandardDefaultDefaultNone
Hard~25% tighter+1 surprise scaresNone

What Safe Mode changes

  • QTE windows — single-button presses get a generous half-second window.
  • Hold-breath gauge — 1.5× the duration before failure.
  • Aim QTEs — auto-snap to target.
  • Jump scares — non-narrative scares are reduced. Story-critical scares (e.g. variant reveal) still fire.
  • Episode 5 loadlifter — the five-input chain becomes three-input.

What Safe Mode does NOT change

  • Permadeath rules — characters still die for good if a check fails.
  • Trust score thresholds for the Destinies system.
  • Ending availability.
  • Trophy / achievement unlock conditions.
  • Movie Night / Shared Story compatibility.

Accessibility toggles (independent of difficulty)

  • QTE assist — auto-pass non-lethal QTEs.
  • Subtitle size + contrast — independent slider.
  • Speaker labels — on by default in Safe Mode.
  • Reduce motion — disables camera shake during chase scenes.
  • High contrast UI — dialogue wheel + Bearings reticle.
  • Colorblind modes — protan / deutan / tritan.

FAQ

What is Safe Mode in Directive 8020?

Safe Mode is the lowest difficulty setting. It widens QTE input windows, reduces jump-scare frequency by ~40% and lets you skip the most intense horror sequences with no story penalty. Trophies and endings are unaffected.

Is Safe Mode worth using?

Yes for first-time horror players, players prone to motion sickness in chase scenes and anyone playing Movie Night with mixed-experience friends. Trophy hunters: Safe Mode does not block any trophy.

Can I switch difficulty mid-playthrough?

Yes. Difficulty can be changed at any time from the pause menu. Changes apply at the next checkpoint.

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